Known Warframe bugs

Digital Extremes has a habit of ignoring bug reports & burying them when a new major version of the game comes out, so I decided to start keeping an external list of known bugs rather than trying to rely on archives of reported bugs on their forums that never even get looked at.  This will give players the ability to keep track of those bugs when confirmed & if possible, avoid triggering them while playing Warframe.

Confirmed bugs since last patch:

  •  Duplicates of event Decorations can be wiped when a new year's event starts if not placed.
    • One decoration I noticed on this bug was I had 4 Dog Days War Displays (buying the 4th one on accident), I'm certain I had other duplicates also.  When the 2026 Dog Days event started, all duplicates I had of these items were wiped with the exception of the Noggle Statue - Yareli And Merulina.

Previously confirmed since the last major version, not confirmed since the last patch:

  • Attempting to pick up carriable items while in void mode as Operator/Drifter is delayed.
  • When starting a new mission, you will sometimes get an error stating that you were imporperly disconnected & ask you to rejoin.
  • Void Storm Railjack missions sometimes only award 1 Corrupted Holokey (rather than what they are supposed to award).
  • Ghoul defectors can keep moving away from you while you are attempting to defuse the collar.
  • A player leaving a free roam team when a vote is in progress causes the vote to get bugged & a new bounty can't be started.
  • Conductive Blade costs 2 more mod points to slot than any other elemental damage mod with the same damage increase.
  • Decorations do not sort correctly when in Decorate mode when attempting to sort by Owned.
  • Waypoint makers can get pinned on the UI even after they have expired (they won't move from that spot).
  • Void Flood Omnia Fissure missions can bug & not progress to the next round or allow gaining of rewards when rounds are completed.
  • Mining hotpoints are not always at an angle that can be visible.
  • Matchmaking can stall on the "Please Wait..." screen & require a forced kill of the game; progression not possible.
  • Using an Ability melee weapon while having a Glaive equiped can disable your normal weapons when disabling the Ability weapon.
    • Re-activating the ability weapon on & off can fix this, but workaround is limited by available energy
  • AoE damage from the Arquebex is not registering on Eidolons.
  • Changing Audioscape to None in Dormizone casues Unknown Error; Killing Game process required afterwards.

Note that these bugs are usually wiped after every new major version of the game, however I do keep a local backup of those bugs so I can go back & confirm whether they are still present in the game.  After minor updates, known bugs may get bumped down to the lower section until they are confirmed again or removed if they a confirmed to be fixed.