I was considering doing a Warframe stream tonight, however it seems the game is unable to stay connected & keeps logging me out, so I may need to find something else to play (and potentially stream) in the meantime. The biggest problem with this is it's going to prevent me from getting Nightwave tasks done, so it will be a matter of technical issues that is going negate rewards in the game because dailies are already full & have a limited time to complete them. I might try running it on my Nintendo Switch if I can get a USB keyboard & mouse to work with it (through the docking station, not something I have tried in playing games on the Switch yet, although I do know USB keyboards will at least allow for quick text entry), but I'm not expecting any difference in the connection issues even if use of those peripherals are an option...
I do have another game I'm intending on working on due to rewards for playing it on the Alienware Arena website (Paladins), however it uses the Unreal Engine, so this won't be a game I'm going to be streaming on Twitch because of the changes made in Fortnite that ultimately drove me off from the game (as well as from Epic Games, any exclusives on the Epic Games platform or any game that uses the Unreal Engine). Paladins is a game I have played in the past, but took a long break from it (and ultimately intended on not going back to it again) because it has a hacker presence in the game, ultimately leading to the publication of this review. I guess the question at this point would be if Paladins ends up having the same connection issues as Warframe, in which case I may just need to play (and potentially stream) something solo instead...
I might still attempt to stream Warframe even with the disconnect issues, if only to document the issue on Twitch (normally this would be something for YouTube, but given the recent management-supported attack on August 5th, YouTube activity is quite literally blocked through hardware firewalls, parental controls, browser security plugins & removal of YouTube apps in my home until 3 months after the last successful attack, so anything new on YouTube is currently on an indefinite hold; note that this most recent attack on YouTube isn't the latest attack however, another one happening on Steam on the 16th). This won't be something people are going to want to watch (maybe possible to at least have a discussion over chat I guess), but at the very least I would have something I could export to YouTube later (Twitch also giving an option of direct downloading if I need to preserve a local copy on my old PC until I decide to give YouTube another chance...should I get to the point I want to mess with YouTube again...) to give a more permanent record of the issues. As is already stated on my Twitch channel, this new computer does not yet have sufficient hard drive space for recording videos, nor does it have a second monitor or webcam yet, so this limits my recording & streaming capabilities until I can acquire the hardware necessary to get it up to normal streaming/recording standards (streaming is still possible, but responses to chat are delayed & limited because I can't actively monitor chat, a webcam feed would be lacking & voice responses only in rare cases)... I do still have the old Windows 7 PC, however it's been overheating lately & with Steam's changes to their platform, the old version of the PC software still on that computer is doing nothing but corrupting everything installed on it through their client, so I'd either have to download official versions of F2P games or consider playing a version through another platform that isn't giving the proverbial middle finger to older OS users...
In regards to the corruption of games issue on Steam for older OSs, I've been testing some workarounds to this issue, however the 2 possibilities I've found do still have their limitations, so I'll need to do some more testing regarding this issue before I publish the new article about it to my personal site. A bit of a teaser on the methods to get people started on it (should they want to spend time to see if it works for them), the theories that show promise are by using a shared network drive between computers or by downloading them to a PC where Steam still supports that OS (meaning a Windows 10 or newer OS is still going to be needed, but it may not be necessary to have to pay an extensive amount of money for a newer OS gaming machine) & using the client to transfer the game through your network to your older PC using the client (or just do it manually through shared directories over your network). I will publish more details about this later once I have finished testing these options & have time to write the new article. There's still the possibility that if this transfer works, Steam on the older OS could just corrupt those games again the next time steam is started on it, so I don't have a solid answer just yet...